Zum Inhalt springen

Neue SW für Jungle Lord


Stern

Empfohlene Beiträge

Habs gerade gesehen. Da ich keinen habe, aber evtl für andere Interessant hier mal der Text.

peter

"jess_askey" <jess@askey.org> schreef in bericht

>> Just wanted to post an update for anyone who is interested. I ran the

> > new ROM's at RMPS (thanks Dan and Dan and Ray and Dave and Warren) and

> > I only found one bug that I have to work on fixing, it only happened

> > about 4 or 5 times so I will have to dig around to try and find it.

> > After I get that fixed, I need to figure out how big the ROM's are and

> > start optimizing the code to fit into the space of (3) 2732 EPROMS. If

> > I have extra space I may try and fit in as many other 'enhancements'

> > before finally releasing them. If people are interested in getting

> > pre-release versions for testing, I can send you ROM images, I don't

> > want to post them anywhere as I don't want BETA ROM's getting out into

> > the pubic and floating around out there. Once I get thumbs up from the

> > BETA testers, I will post the new ROM's to http://level7.askey.org, Im

> > guessing that will be in about 2-3 weeks.

> >

> > Overall, here is the list of changes right now...

> >

> > 1. Several New Speech Sounds - Tigers, Monkeys, Creatures, etc.

> > Sound board now supports 64 sounds instead of 32.

> > 2. Attract mode lamps effects changed (mostly for

> > experimentation purposes)

> > 3. Attract mode sounds are now more varied and include two lamp

> > effects and random speech/sounds.

> > 4. Bonus Lamps are a bit more animated, bonus countdown takes a

> > bit longer. Double scoring feature is accentuated a bit.

> > 5. Bell at start of multiball is lessened.

> > 6. Loop shot makes Tiger sounds (different in each direction)

> > 7. 1-2-3-4-5 Lamps have different lamp animations and have better

> > sounds associated with them.

> > 8. Multiball background sound is no longer a constant Elephant

> > scream. The background sound is quite low actually but switches

> > have many animal noises that are made during multiball only. Im

> > looking for feedback on this.

> > 9. Outlanes have better lamp animation and player feedback. If a

> > player is actively using the magnasave when the ball drains,

> > the animation and speech are specifically different. (sort of

> > like Pharaoh)

> > 10. Ball Shooter now starts lamp animation in addition to launch

> > sound.

> > 11. Left magnasave during mutiball bug has been fixed.

> > 12. Buzzer may be configured via options settings to run constantly

> > during multiball if you want to detach the buzzer and add a

> > vibrator motor (this was a specific request).

> >

> > The ROM upgrade will require NO changes to the Sound/Speech board as

> > far as Jumpers but will require an additional Speech ROM (4 instead of

> > 3)

> >

> > The CPU board will need to be jumpered for 3 2732 EPROMS like

> > Hyperball, Defender and Star Light. I will release specific jumper info

> > when I release the ROM's. Bottom line, you *will* need to solder in

> > order to upgrade your ROM images.

> >

> > thanks...

> >

> > jess

> >

Link zu diesem Kommentar
Auf anderen Seiten teilen

Erstelle ein Benutzerkonto oder melde Dich an, um zu kommentieren

Du musst ein Benutzerkonto haben, um einen Kommentar verfassen zu können

Benutzerkonto erstellen

Neues Benutzerkonto für unsere Community erstellen. Es ist einfach!

Neues Benutzerkonto erstellen

Anmelden

Du hast bereits ein Benutzerkonto? Melde Dich hier an.

Jetzt anmelden
×
×
  • Neu erstellen...

Wichtige Information

Datenschutzerklärung und Registrierungsbedingungen